RPGWatch Forums - View Single Post - Squares or Hexagones the Ultimate Tactics question
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November 17th, 2009, 18:21
Including the diagonals, a square has eight points of contact, while a hex only has six. There are pluses and minuses either way. For example, it's easier to turtle on a hex-based grid (as the Fantasy General AI has demonstrated to me ad nauseum). Is that a good thing? Depends on the gameplay experience you're aiming for.
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