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November 23rd, 2009, 10:59
1. At least in the beginning you should play it straight. The reason is that the DSA system takes some time to open up. You want to get mroe options ASAP.

2. Hard to say, especially because I'm not interested in such theoretical constructs. A 50/50 character is not a good idea, I think. Adding some mellee skills to a mage or an archer is almost necessary though. When you are attacked by 12 skeletons everybody will be dragged into mellee. Even the mages need to be tough enough to at least hold their own until somebody else can help them.

3. You and 3 party members. The others wait in your house and also get the xp. Sometimes another NPC accompanies you, but that doesn't happen often.
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