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December 30th, 2009, 17:11
Level Caps: These are two-edged swords, no joke intended. Take FO3. I maxed out at Level 20 early by exploring all over the place, then I installed Broken Steel and maxed out at Level 30 by doing same. I still haven't completed Broken Steel and have quite a bit left.
There's got to be a practical way to stretch out the gaining of experience at higher levels to maintain interest in the game. Perhaps making higher levels progressively more difficult to attain and making certain weapons level or skill dependent.
Zephyr is offline




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