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March 15th, 2010, 16:03
Not in mine … I'm worried a bit about the skill system, which looks too much like Mass Effect and not enough like Deus Ex or Bloodlines. 15 skill points for each skill? At least the cost seems to be increasing. I'm hoping that specializing will actually make a noticeable gameplay difference and is meaningful. Think sneaking/hacking with barely any weapon use vs. full frontal assault.

In the video it looked as if there was only one linear path you could take -- why choose between silent weapons or loud weapons then if they play almost the same and you are still on rails? But I realize that 5 minutes of generic gameplay can't tell you anything about how the full game will play out, so I'm keeping my fingers crossed.
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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