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March 16th, 2010, 12:02
Bioshock 2 wants the player much more clearly than in the predecessors to realize that he is at the bottom of the ocean is wet it should be claustrophobic. So, you finally several trips into the cool water and make the buildings of Rapture from the outside for granted. Since drill around the Big Sister before your eyes in a glass wall, which then under the pressure of the water breaks. spectacular, but really does not threatening, is the hero but in a massive diving suit. Speaking of diving suit: Portholes The limited view that we are in the shape of the Big Daddys experienced in the first Bioshock, is deleted from the successor…
m3 zero
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