Alpha Protocol - Preview @ Eurogamer, Games Radar
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March 22nd, 2010, 23:45
I thought that recoil was effecting my shooting accuracy when I first started shooting but maybe it wasn't. Maybe at first I was jerking on the trigger but it is hard to remember if I was or not. Jerking on the trigger is also a way that a beginner will lose aim while firing.
You complain about trying to say he is a beginner because he is supposed to be a "super spy" but that would invalidate your saying that he can be inacurate since he is a "super spy" so I guess this game shouldn't be an rpg at all because he is already an expert at everything. Since this is an rpg and his skills have to progress through the game he isn't the "super spy" that they say he is and is more of a beginner spy.
You also keep talking about "realism" but then you ignore things like usually you wouldn't be able to go up to someone and shoot them in the stomach with a shotgun because you would be dead long before you get close enough to do it. Even if you snuck up and did it you would be dead soon after. Since you can do that in this game makes the game unrealistic so how can you complain about that shotgun blast doing little damage being unrealistic when actually doing the act is unrealistic.
Since you want the game to be realistic it sounds like you don't want an rpg but rather a hybrid stealth/fps with rpg elements which this game isn't.
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