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April 18th, 2010, 10:25
I think STALKER feels more like a "true" RPG than most RPG's, but i do consider exploring and freedom where to go a big (the biggest?) part of the RPG experience. Personally i despise Bioware for their boring level/world design ("crates, crates and hmm lets add some more crates why dont we?") and linear layout of everything.
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