Avernum 6 - Review @ GameBanshee
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April 22nd, 2010, 01:36
Thanks for posting the screenshot, Brother None.
By "see the map" I meant see the gameplay area and the A6 one looks much clearer to my aging eyeballs than the one of Nethergate:R here below, where you can see that the area where the actual gameplay occurs is much less, and a lot of the screen is taken up by a pretty unnecessarily large view of the party/char portraits and a bottom dialogue box. I had a hard time seeing smaller interactive objects, like traps and so forth.
Where there's smoke, there's mirrors.
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