RPGWatch Forums - View Single Post - Spiderweb Games - Interview @ GameBanshee
View Single Post


May 6th, 2010, 09:31
Does starting a new franchise mean that you'll be upgrading your technology (a new graphics engine, higher resolution models, etc.), or will it use a lot of the same technology and assets that powered Geneforge and Avernum?

We will be sticking with the same basic technology. The truth is that it works for us. It works well. And I am mainly a designer. It is sort of the limit of what my programming skills are capable of.

But there are still a ton of improvements. All of the graphics are being redone at a larger scale, and we have some very skilled freelance artists redoing huge swaths of art. It will be the best-looking game we have ever written.
So he is still sticking with his old technology although continuing to improve the Gfx slightly. I had really hoped he would make a jump to something a little more modern as a basis for the next 15 years. Still, best of luck to the man, looking forward to hear about his new setting!
GhanBuriGhan is offline


GhanBuriGhan's Avatar
Wose extraordinaire
Original Sin Donor


Join Date: Oct 2006
Posts: 3,508
Mentioned: 1 Post(s)