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Thread: Puzzles in RPGs
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May 8th, 2010, 15:35
Originally Posted by damiarch View Post
Puzzles for amuzement purpose? fine and dandy.
Puzzle that stops forward progress and makes the player go look up a solution is bad.
(thinking of the bridge puzzle drom DAO,maker blessed I loathed that puzzle,and cursed the designer for it)

All you had to do was find a correct patern which happened to be quite logical. If the puzzles in dragon age are considered unfair, it is no wonder that a puzzle is such a rarity in modern games.
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