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May 13th, 2010, 16:19
Originally Posted by Dasale View Post
I'm playing ton of turn based game, ok most are on DS but I wonder why turn based disappeared on PC.
I think there are just simply more real-time players than turned based and AAA games tend to just follow wherever the majority is.

Originally Posted by bkrueger View Post
To avoid that risk you could make it optional, like the auto-pause options in the infinity engine or in Drakensang…
We have actually had at least one player play our games like they were turned based by pausing frequently. It's not built for this and it sounds really strange, but she said it was fun.
Steven Peeler
lead designer/programmer of Depths of Peril, Din's Curse, Drox Operative, & Zombasite
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Steven Peeler



Join Date: Jun 2007
Location: Dallas, TX
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