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July 2nd, 2010, 09:59
Originally Posted by ortucis View Post
I'm guessing you don't know what I am talking about (HINT: Level design. Which even CDProjekt admitted sucked massive balls in the first game.. which is what they are improving thanks to new engine.).
That's odd, because I don't recall ever reading a single article that claimed The Witcher had poor level design, nor has that ever been something that's generally associated with that game.

Originally Posted by ortucis View Post
When you can't spot the difference between generic "alien" worlds of ME and KOTOR's "planets with different habitats and architecture which doesn't look like it was made by humans", then comes the stage where you start hating games like Alpha Protocol and appreciating generic "streamlined" RPG's from BioWare.
You mean generic "streamlined" games like KotOR? I have to question how long you've been playing crpgs if you think it's anything else.

Btw: Who do you think developed KotOR?
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