RPGWatch Forums - View Single Post - The Witcher 2 - E3 Preview @ Aeropause
View Single Post


July 7th, 2010, 01:41
Originally Posted by JDR13 View Post
Good, I won't have to listen to people whine about load times anymore.
Just close your eyes, good thing you can't hear my voice.

More seriously, I am glad that they plan to address the abominable loading times with the new engine. My fingers are crossed.

This part of the interview gave me a WTF moment
One of the things that the development team heard from players of the first Witcher title was that the timing based combat had to go. It was not that it was bad, but a lot of people had issues with gauging the timing for proper combos. This was a point I could relate to, as I was never able to pull off some of the better combos in the game due to inadequete timing with my strikes.
How could anyone find the combat too difficult? Sure it took a couple of tries to figure out you couldn't click madly ala Diablo, and had to time your attacks. But after that it was cake, real easy smeasy cake…

This throws suspicion on the rest of interview…
Thrasher is offline


Thrasher's Avatar


Join Date: Aug 2008
Location: Studio City, CA
Posts: 14,460
Mentioned: 1 Post(s)