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July 15th, 2010, 16:50
Yes. It's this way. Has anyone played Beyond Divinity ? It weas a different plane or domension, threfore there were damage values like "magic", "bone", "shadow" etc. … All that apart from the usual damage types …

And now Divinity 2 has a few more values (but not anymore things like the above mentioned), things like +1 point in special abilities, life drain, reflecting damage, and so on …

Deciding is difficult, then …
Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

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