Frayed Knights - Development Update
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July 25th, 2010, 14:29
I love to read his blog posts….. very useful things to think about for any game developer and players too……… I think a thing to add is, at least for me, is that I don't like to notice when the AI is obviously being stupid…. but if it is sneakingly stupid…. and I don't notice it I don't mind so much…..
Example of things that make me a bit said is like when the enemy can attack two characters…… either the strong warrior with the mega-counter attack who have 10000/10000 hp or the weak little mage who is almost dying…….. and the AI go right ahead and attack the super-warrior and get killed by the counter-attack, instead of attacking the spellcaster killing him and winning the fight…………….
Join Date: Oct 2006
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