Originally Posted by Maylander
I know I'm feeding the troll here, but I have to point out that this is simply incorrect. In BG1 it works the way you describe. In BG2, however, it works exactly like in Dragon Age - you never "explore" the map, you walk in small zones untill someone shows you a new location on the map, making that location available. It also works that way in NWN2 (except in Storm of Zehir, the add-on).
Originally Posted by DeepO
Anyway, boosting up the exploration aspect surely wouldn´t hurt DA2.
Given the narration heavy approach to their games, I think that Bioware are conceptually quite on the right track with both Mass Effects and something akin to planetary exploration in these, in a more fleshed out state, would be nice have in DA2. Dev time is probably too short for this though.