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October 12th, 2010, 00:59
Creating the character/party to me is like half the game. Salivating over what race, what class, stats, skills, it just helps build the moment when you actually start the game. On the other hand, when a game throws you directly in, with only choosing cosmetic stuff like appearance, is such a letdown. It also helps with my roleplaying. When I'm setting stats, I'm imagining the character… Strong, low int, or agile with high INT, or charismatic but weak… it helps starting to flesh out in my mind the character(s) I'm going to be playing.
I do agree in removing chance from the equation. Point based system all the way!
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Dalek SasqWatch


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