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October 27th, 2010, 11:11
I love the feeling of finding something… like a mysterious temple… and since it isn't part of a quest you are really wondering why it is there. You find the enemies are dangerous but just dangerous enough for your party to manage to get deeper and deeper inside… until finally you find the hidden treasure of the temple in a hidden room…… but woooops it is guarded by a really strong mage…. you'll have to escape and come back at a later time when you are stronger.

On the other hand I hate explorer auto-generated wilderness with nothing interesting to find…… it is really hard to find the right balance.
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