RPGWatch Forums - View Single Post - Dealing with different party configurations
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November 9th, 2010, 21:32
Originally Posted by Thaurin View Post
So I've been wondering, since these four (Morrigan, Allister, the dog and I) have been constantly the center of everything, how much different the dialogue would be if you have other party members in your party. How many combinations of dialogue can they put in there, anyway? So much is centered around Allister when you run into people, for instance. I'm sure there are other instances where the other guys will play a role that you'll never see if they're not in your party.

There are even many occasions where your race and background are taken into account in dialogue. I never want to miss a thing, so this just gnaws at me and my unwillingness to replay through the same game ten times.

So, have the completists here have anything to say about that? How much is different, or is it all facade and show, like BioWare usually does with different dialogue options? They do it like masters, anyway…
There is a LOT of different dialog but the main sequence of quests and such will go forward with any group of followers. That said, you do get a different "vibe" for some quests and areas depending on who you have with you when you do them.
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