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December 18th, 2010, 12:21
If it was realised during gameplay that maybe one of the sixteen endings…


…could only be achieved on the insane difficulty setting then it would all fit in and make some sense. This in itself would perhaps make a competent gamer give it another try and go for max'……but you would somehow have to learn or know of this on completing the game at a lower (non-insane) difficulty setting.

…just a rambling thought.
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