RPGWatch Forums - View Single Post - DKS More streamlined?
View Single Post


January 6th, 2011, 17:36
Originally Posted by crpgnut View Post
I'm a little surprised at how much less treasure I'm getting in the DKS version. There seems to be a LOT less loot in Broken Valley than there was in ED. It's not really affecting gameplay though, so it doesn't matter ultimately. I'd say there is over a 100 less barrels, urns, chests, etc. in the first area.
That was certainly a point to improve, too often there's a pack of barrels/boxes and other, like 4/6 barrels at the same place. It was probably a way to compensate a random engine mechanism, but this is the random engine that should have been tuned.

But it's cool to put a reward in many special corners or tops, but just one or two box/barrel and not plenty. This should not be tunned down. It needs to be check but it seems they not only tune down the number of barrels, which is good, but also the number of places where there are some little bounty and that is less cool.
Dasale is offline




Join Date: Oct 2007
Posts: 2,579
Mentioned: 0 Post(s)