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January 12th, 2011, 10:29
Unfortunately, Obsidian's approach to NWN2 all but eliminated the modding community for it.

They were way too focused on the singleplayer campaign, and obviously didn't plan well for the toolset and multiplayer features.

Not a big suprise, given the critique NWN1 got for its OC - but I think it was a huge mistake to go blind to overcome that. They also spent far too much effort redoing the interface, which was - in my opinion - significantly worse than the excellent NWN interface.

Sad, but at least the campaign was better than the first game.




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