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January 12th, 2011, 23:21
Originally Posted by DArtagnan View Post
But the UI didn't really need it - in my opinion.

There's nothing wrong with making the toolset powerful. There's something wrong with making it much harder to produce satisfactory content.

NWN succeeded so well in this way, BECAUSE it was idiot proof. The more people who're able to be creative - the better.

The simplistic tile-based structure might not have looked great, but it worked.
One area Bioware (or Atari or whoever controlled this part) failed is that they never properly leveraged the massive amount of people willing to create content for the game. Yes, they had a handful of premium modules, but why not open an app store and let people sell their own content through them? They could have made a fortune, and people would have been even more motivated to make great modules.

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