RPGWatch Forums - View Single Post - Postprocess fix default for Unofficial Patch?
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February 2nd, 2011, 21:55
It's hardly "a little".
Flashlight is much more useful with correct postprocessing, since you'll actually be able to see something if you turn it on in bright light (in bright places it would have very faint, almost invisible lighting, but in dark it would have very bright lighting).

This affects bit more White Gold users, since nights there are long and very dark, plus shooting with a firearms emits a light, which could lead to "blindness" if you use flashlight with ATI fix (and not seeing anything if you don't).

I tried experimenting and was never able to make new postprocessing effect that would sumlate correct flashlight lighting. A pity…
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Join Date: Jan 2011
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