Eurogamer: Comparisons with Diablo III are inevitable, but are they fair?
Rich Taylor: People will find they're two completely different games. With Dungeon Siege you're going to feel like you're playing an Obsidian RPG in terms of story. You're going to meet NPCs that have quests for you. You're going to have branching dialogues. You're going to have influence with your AI-controlled companions, similar to what we've seen in out other games. So you're going to see a lot of the Obsidian-style RPG mechanics present in Dungeon Siege. It's going to feel more like that.
So while we do have some similar mechanics to Diablo – we have the randomly generated loot – that's really about where the similarities stop. Outside of being a game where you can get a lot of loot and level up and kill monsters, they don't have a lot in common, and people will see that when the game comes out.