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March 17th, 2011, 20:05
I think the main thing is that both markets are emerging right now. If the iPad market shows that it can make an indie dev a lot more money than the PC market, PC indie games will suffer. If Avadon sells 10 times more copies on iPad than PC and Mac why would Vogel NOT make his next game with the iPad first in mind? And how would that effect the PC version, if there even is one?

Think of it like the Xbox again. How many PC developers started out making a console version of their game only to see it sell amazingly well, so then their next game was console-focused or even console exclusive? Morrowind to Oblivion anyone? The same thing could happen with the iPad.

I'm not trying to be Mr. Doom and Gloom, I just personally don't see what iPad development gets me, and I do see what it could cost me. Why would I be supportive of it?
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