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March 30th, 2011, 17:13
Originally Posted by kalniel View Post
Oops. Wow, thought it was coming in less.

Getting paid simply means you have enough cash flow to pay the salaries, doesn't mean you are making a profit. I don't think they made a loss on TW1, but it wasn't a cash cow.

Even if you own a title you need to get the money from somewhere to pay the developers etc. until you start earning money back from sales. That's where investors come in. In the case of TW1 CDPR were paid mostly by CDProjekt, because first projects are hard to gain investment. Atari probably invested a little as well. With the sequel the series has been established, and proven, so if they wished to use more investment from publishers they would be able to, and on much better terms than they would have been offered for TW1.
If we decide to make a game and the game sells enough to cover our wages during for the period of development then we have made a successful game.
Everyone got paid and iirc they made a "profit" of 5.000 .

I don't get the capitalist dream of getting rich and buying more useless crap because you made a good game . Bioware made good money from DAO and you saw what followed …. CDPR can do better without any EA like sharks lashing their sweaty backs.
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