Rampant Games - Are Games Becoming More Passive?
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April 8th, 2011, 03:56
It used to be that the reward for your actions came as something cool for your characters (new skills, new items, new companions, etc), you know, things your character did rewarded your characters. Nowadays the rewards are cutscenes. More and more RPGs are stepping more into the realm of action/adventure games, until there will be a point where there are no stats, and all you do is shoot/swing and watch cutscenes.
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