RPGWatch Forums - View Single Post - Avadon - Windows Version Released
View Single Post


May 5th, 2011, 21:10
My thoughts from rpgcodex (ignore all "most people here" etc directed to others):

I like it so far. It's different to Geneforge and Avernum and after 5 of the former and 6 of the latter I can't blame the guy. I doubt most people here criticising the "dumbing down" and concerning themselves more with his marketing and if he can or can't attract a more mainstream audience or whatever else than the actual game have bought all his previous titles which weren't so. Anyway, my first impression from the demo:

I'm getting the hang of it, I levelled up once and saw how the core stuff works. The game is quickly drawing me in and I can already see the sinister potential the story holds under the introductory fluff I have to go through. It might not look it, but it's been a joy to play after I got over the initial annoyances and disappointment with certain details. I like the glimpses of the setting and characters that I've seen and I don't mind not creating my party for the 100th time, they seem to start at level 1 anyway so I can evolve them as I see fit. If they're well integrated in the story is all that will matter to me and I've seen glimpses that hint this is the case as well. It's too early to say much more than that. So far I'm happy with it. If that will change in the future, if it never grows to be what it has the potential to be, remains to be seen. But if I don't like it by the end it will probably have little to do with the "dumbing down" and be all about how the setting, story, choices and challenge will be handled from now on. You know, the important bits.
Anyway, he'll probably make another series that will be more in line with the mechanics of his previous titles as well (if not continue themselves), for those who don't like this one. So the guy tried some different things after 17 years, running around screaming betrayalton is a little short sighted. Vote with your money or offer constructive criticism (based on your own experience rather than what you read on teh internets), anything else should be beneath any self respecting CRPGer. In the end you either like it, hate it and wait for something that works for you, or like parts of it and suggest how to improve the rest.
Last edited by Al3xand3r; May 6th, 2011 at 21:31.
Al3xand3r is offline




Join Date: Apr 2010
Posts: 45
Mentioned: 0 Post(s)