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May 8th, 2011, 11:22
I can tell that you did not read my post with better ground that you can tell I did not read the OP.

In case you missed it, the OP wished for non linearity in the developpment of the game difficulty. He wants to meet monsters too hard to kill at a certain level, he wants to get too powerful items compared to the current level etc…

Something you'd have noticed if you had read my post as I stated the connection.
ChienAboyeur is offline




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