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May 12th, 2011, 13:39
Originally Posted by Alrik Fassbauer View Post
On the RPC, the presenter said that - in this sense, not the exact wording - what defines every RPC is - looting.

So, the player (who was a developer, the presenter said) went to the next locker - and looted it.

"Oh, my", I thought, "who developed this definition ?"
I shook my head.
The definition isn't that stupid. Looting is one of the things you'll most likely find in 95% of RPGs (incl. MMOs, Action RPGs, etc) and in barley any other genres. And most of the games in genres other than RPGs that have looting have also RPG elements (e.g. Warcraft 3,).
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