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June 12th, 2011, 10:52
Originally Posted by ChienAboyeur View Post
It is not about controller vs QASD. It is about combat based on mobility (light armour eg) and combat based on attrition (heavy armour eg).
No, it is about the movement style. How awkward is it in a tight room trying to get a chest highlighted to loot?
Geralt looks like an idiot as he crashes from one side of the room to the other to get the loot icon up on screen.
The WASD movement style implemented in The Witcher 2 is a complete pain in the arse to use with a keyboard.
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