Eurogamer: Is there any aspect of the game that you'd like to have spent a little more time on, given the opportunity? Not everybody seems to be happy with the loot system…
Nathaniel Chapman: I think our loot system has a lot of strengths but one of the weaknesses is that it's not very clearly communicated what each of the stats does… I think having a more fleshed-out tutorial system for the stats and what they do and how they function would be a nice thing. Having more unique armour variants too. It's always good sequel or DLC material.
Eurogamer: You weren't worried about a backlash from the series' core PC fanbase?
Nathaniel Chapman: Honestly, we were less worried about that aspect of it. Actually this is one thing I would have liked to have spent more time on, and we are actually spending time on now.