RPGWatch Forums - View Single Post - Dungeons of Dredmor - On the Folly of Giving Money Directly to Developers
View Single Post


July 1st, 2011, 07:57
Originally Posted by Gorath View Post
So what happens if Steam and a couple of other distributors decide to pass on the next game?
In that case Gaslamp will be caught with their pants down. No independent high margin sales channel, no customer data for the mailing list.
So direct sales are sort of a safety net.

So I'm not sure they made the less risky choice.
Couldn't have said it better myself. Just look at what happened with Steven Peeler's games. Steam accepted Depth's of Peril, but Kivi's Underworld and Din's Curse are nowhere to be seen. They gave him absolutely no reason as to why they were rejected, so he can't fix what they perceive as a problem. That's standard policy, but you would think that if they had one of Soldak's games up on Steam then they would have the others as well. Especially Din's Curse.
Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline


skavenhorde's Avatar
Little BRO Rat


Join Date: Feb 2007
Location: Taiwan
Posts: 5,403
Mentioned: 0 Post(s)