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July 6th, 2011, 21:33
My main issue with difficulty levels is not always knowing what to set them at, and choosing poorly can mean I don't enjoy the game. I like games that are hard and challenging….more so then many gamers. But there is a limit….I don't necesarily like them if they get too painfully frustrating.

So I'll usually pick hard and that's usually the right decision. If it's a purely turn based game I might even pick very hard or something along those lines. But it's still an issue that I might pick wrong and not enjoy the game because of an arbitrary decision like that.

But still I guess if the alternative is no difficulty levels at all, most games would probably default to being too easy and I'd be even less likely to enjoy them.
fadedc is offline




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