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Default Rampant Games - Difficulty Levels and RPGs

July 12th, 2011, 20:55
To me, playing MMO is an entertainment. I think a game should have difficulty levels, but at the same time, I don't want to keep being killed and feel like a looser. I want to win, to have the feeling of success with my character. So I support difficulty levels, but it shouldn't be so hard that makes most of the players feel frustrated …

Also I like to enjoy MMO in a story environment. But unfortunately, seems there are very few MMO that have good storylines in the market. Everybody just focus on the killing …
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