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July 31st, 2011, 02:10
Huh - when I'm given a Field of View option, I tend to lower it as much as I can.

Actually, the only game to make me queezy has been Portal 2, and that only when I play in Stereoscopic 3D. Objects near the corners of the screen have always been drawn like they are closer (you can often see distant objects in the screen corners that are too far to draw when you look right at them!) but Portal 2 is the only game where I've seen them actually get closer in 3D. *THAT* is very nausiating to me.
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