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August 23rd, 2011, 18:05
Daggerdale had two horrible bugs then a crash requiring me to do a hard restart of my Xbox within 20 minutes of playing. And those 20 minutes showed very little imagination as far as game design.

I feel bad for the layoffs. I'm sure there were a lot of talented people there, but Daggerdale was the worst Xbox Live demo I've ever, ever tried. I can't imagine paying for it.
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