RPGWatch Forums - View Single Post - Two Worlds II - v1.3 Patch Press Release
View Single Post


September 9th, 2011, 04:05
By default, the 3D is very low depth even when maxxed out. This makes all the characters look like cardboard cutouts and distant mountains look not-at-all distant. However, you can change what "maxxed out" translates into. See the fourth post in this thread: http://www.insidetwoworlds.com/showthread.php?t=33698
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….
-- Doctor Who in "Face of Evil"
Zloth is offline


Zloth's Avatar
I smell a… wumpus!?


Join Date: Aug 2008
Location: Kansas City
Posts: 4,972
Mentioned: 3 Post(s)