The Witcher 2 - v2.0 Interview, Patch Notes
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September 28th, 2011, 05:34
The changes in the control reactivity is really encouraging!
The one bug fix I was looking for and disappointed to not see is a fix to the audio bug in Loredo's mansion area. It is well documented in forums. Many users, including myself, have found that saving a game inside Loredo's compound triggers numerous audio bugs including complete loss of speech dialogue
for the rest of the game.
The only correction is to load a game that was saved before that point.
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
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