Obsidian Entertainment - Nathaniel Chapman and J.E. Sawyer Interviews
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September 30th, 2011, 01:27
Originally Posted by
Problems? Hyperbole much?
Well, they have at least
problems in the past for sure.
There must be thousands of 3rd person games (not just RPGs) out there that have established a certain control scheme that feels natural and makes character/party movement a no-issue.
And then along comes Obsidian and craps out NWN 2's control scheme that is completely unintuitive and makes the simple act of navigating your character(s) around the map a royal pain in the ass.
Let's be honest here. They failed on the most basic level right there and it is outright scary that no one inside Obsidian either had the brains or the guts to speak up and tell someone how much the controls suck before the game was released in that state.
I got to give them credit for AP though. I really liked that game and would have been quite the happy stealthy camper if AP would have been so kind as to turn into a series. Oh well…
Haven't played FNV yet because post-apoc isn't really my cup of tea but if they ever release a GOTY edition with all of the DLC included and once that drops to below €10 I think I'll give it a try just out of curiosity.
Until then I guess I have to trust y'all that FNV is cool and I'd have to conclude that Obsidian have somewhat gotten their act together ("somewhat" because DS3 appears to be an in-between stinker).
In summary, I'd say that their problems have gotten far less but I'd personally find it problematic to call them a problem-free company
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