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October 5th, 2011, 20:14
I just finished Alpha Protocol. The interesting thing, however, is not that I finished it but that I'm actually going to start over again. The truth is that there is nothing good I can say about that game without finding something equally, or more, bad to balance it out. Good ideas are followed by terrible execution, well executed aspects are left half baked etc… Still somewhere within all that terrible mess I found much more entertainment than frustration - which gives me another little reason to believe that games should be judged as more than a sum of features.

By the way (maybe a slight spoiler for those that are playing)
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
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