Your party consists of four fixed members. Arianna, dainty warrior half elf with a short temper, Dirk, a clumsy lowbrow thief, Ben, a timid priest only very recently joined after a spell in herbalism, and a ditsy sorceress named Chloe who takes a little too much pleasure in pyromania spells. This is where the writing of this game really shines. It got to a point that even though the gameplay itself was excellent; I kept playing into the wee hours of the morning for the dialogue. So much fun is had here with not only the characters interacting in the most hilarious, fascinating and memorable ways, but with all the fun poked at RPGs I mentioned earlier. It throws a lot of curveballs around RPG convention. When asked to check out the rat problem in Farmer Brown’s basement, Dirk proclaims “not another kill the rats in the basement quest!” I actually laughed out loud. (How many games have actually made you laugh vocally? And that’s perhaps the weakest gag.) The devs took my expectations of the quest and turned it into exactly what I had not suspected, with some really good results.