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Default KoA: Reckoning - Factions and Answers from the Team

October 13th, 2011, 03:44
The Reckoning site has new information on the Factions:
As the Fateless One journeys across the land of Amalur in search of destiny, he will cross paths with a diverse array of the kingdom's people. Many swear allegiance to one of Amalur's factions, each possessing their own beliefs, closely guarded techniques, and way of life. In the Kingdoms of Amalur: Reckoning, it is up to your hero to decide which factions to join.
To gain more insight into some of the factions the Fateless One can benefit from, the Kingdoms of Amalur: Reckoning site has released summaries and banners for six factions. Click on a banner to learn more about that faction's history and its place within the realm of Amalur.
…and the latest Answers from the Team is up on their forums - quite worth a read:
Q: I would like to know if it is possible to complete EVERY SINGLE QUEST in one playthrough or not? Would prefer if it wasn't possible so I could go through several times and enjoy the different options. Also if it is not possible to complete every single quest in one playthrough, will there be any quests that are taken from a set and randomly chosen (think Diablo 1 random quests)? I think it would be pretty cool to have something like that on a larger scale. Maybe if not implemented in shipping version then some DLC/x-packs could have that make its way into the game. By Kaloris
A: So the short answer is that if you are diligent enough, you can play any and all quests throughout Reckoning. However! Many of our quests involve decisions that change the outcome, or even the entire course and nature of the quest. That's true for parts of the main quest, the faction lines, and a good number of side quests.
There are some other things you can do, too, to get a different experience between playthroughs. First off, pick a different race, patron god, and gender. There are people in the world who will treat you differently, based on those things. Then try a different class and different skills. I guarantee you that a rogue with high lockpicking and detect hidden will play differently than a warrior-mage who crafts armor, potions, and gems. Try playing the Travelers faction with a rogue and the Warsworn with a warrior-mage. By Ben "Tesseract" Schneider, Narrative Designer
More information.
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