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October 13th, 2011, 20:29
Originally Posted by Couchpotato View Post
I know as I work on wow emulators so your speaking on stuff I know. There already is a Diablo 3 emulator but they need to gather the data to make the emulator work just like the wow servers.

Cant say I'm surprised by this as Ubisofts goal is to make pcgaming harder then it needs to be. Nothing new really. There track record speaks for itself.
Yeah its certainly doable - but reverse engineering a server based solely on what is visible client side certainly does take time and effort. Luckily, at least with regard to the dynasty features, the number of specific interactions of interest is incredibly small compared to actual multilayer game-play. I suppose compared to what you
do on WoW emulators it would more like if you only had to figure out authentication/handshaking and the reporting of damage/health values to the client from the server.
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