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October 22nd, 2011, 21:58
I'd say at least two new monsters per level of dungeon plus the always present rats, zombies, slimes, skeletons, wolfs…. I think, in a real dungeon, the "normal" encounter should be a long dead prisoner (zombie or ghost) or the personification of pain or hatred (a shadow, possessed objects). Perhaps The walls and rusty iron cells could be evil living things.
Furor Vincit Omnia
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