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November 3rd, 2011, 16:02
Heh, just out of morbid curiosity I checked the article's comments section to see if anyone mentioned the concept of choice as discussed in this thread, and there actually was a comment that was similar to something you would see here. Needless to say, no one agreed with him and talked about how great it was in a game like Oblivion that the player was never "restricted" from joining any faction or completing every quest without consequence. Unbelievable…Well, it's believable since RPGs have gone mainstream, but it's so diametrically opposed to what I believe RPGs should be about.
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