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November 4th, 2011, 18:02
Originally Posted by GhanBuriGhan View Post
Hmm, thinking back now it seems Gothic 1 and Risen were quite similar in their dungeoncrawling endgames… I believe you even had to go to that temple twice, IIRC?
They were similar. But Gothic 1, hands down (imho) has far more intersting dungeons. Multiple ways to get to different areas make them feel more like an 'indoor overworld' compared with Risen's fairly linear passages.

Also, there are quite a good number of puzzles to solve in G1 which I think makes the dungeon experience very interesting.

It's worth pointing out that Risen isn't the only conetemporary game these days with linear dungeon crawls - linear dungeon crawls seems fairly standard these days which is unfortunate. Two Worlds 2 dungons, with the exception of the 'maze' like dungones were all very linear and quite frankly, boring.
If I'm right but there is no wife around to acknowledge it, am I still right?
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