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November 6th, 2011, 04:47
Originally Posted by Nerevarine View Post
Oops… that's not what I meant…There's no way to remove turn-based combat (and why on Earth would I want to do that?!! ). I meant the limit of turns (or "time") required to complete objectives. As in: "You must complete this level in 16 turns to receive a gold rating." You can remove this limit in order to not get "punished" for exploring the maps at your own pace. I prefer to play tactical games of this nature with no time restrictions, but an argument could be made that time limits are part of the challenge. Hope I was a bit more clear about what I meant this time!
Those limits made things brutal in some areas, but I tended to suck it up and realize that I just wouldn't always get a gold rating. One time I missed it by what amounted to a single hit by one unit … frustrating …
-- Mike
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