RPGWatch Forums - View Single Post - The Totally NEW Team Corwin Thread
View Single Post


November 26th, 2011, 08:38
Phurry Wizard build by request:

Character Plan by DDO Character Planner Version 03.11.01
DDO Character Planner Home Page

Level 20 True Neutral Human Male
(20 Wizard) 
Hit Points: 272
Spell Points: 1680 
BAB: 10\10\15\20
Fortitude: 11
Reflex: 5
Will: 11

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(34 Point)       (Level 1)          (Level 20)           (Level 20)
Strength             10                 10                   10
Dexterity             8                  8                    8
Constitution         18                 20                   20
Intelligence         18                 25                   31
Wisdom                8                  8                    8
Charisma              8                  8                    8

Tomes Used
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                    10
Bluff                -1                    -1
Concentration         8                    28
Diplomacy             1                    10
Disable Device        n/a                  n/a
Haggle                1                    10
Heal                 -1                    -1
Hide                 -1                    -1
Intimidate           -1                    -1
Jump                  2                    11
Listen               -1                    -1
Move Silently        -1                    -1
Open Lock            n/a                   n/a
Perform              n/a                   n/a
Repair                4                    11
Search                4                    10
Spot                 -1                    10
Swim                  0                     7
Tumble                1                    10
Use Magic Device      1                    10

Level 1 (Wizard)
Feat: (Selected) Greater Spell Focus: Enchantment
Feat: (Past Life) Past Life: Barbarian
Feat: (Wizard Bonus) Spell Focus: Enchantment
Feat: (Human Bonus) Toughness

Level 2 (Wizard)

Level 3 (Wizard)
Feat: (Selected) Maximize Spell

Level 4 (Wizard)
Ability Raise: INT

Level 5 (Wizard)
Feat: (Wizard Bonus) Spell Focus: Necromancy

Level 6 (Wizard)
Feat: (Selected) Mental Toughness

Level 7 (Wizard)

Level 8 (Wizard)
Ability Raise: INT

Level 9 (Wizard)
Feat: (Selected) Extend Spell

Level 10 (Wizard)
Feat: (Wizard Bonus) Empower Spell

Level 11 (Wizard)

Level 12 (Wizard)
Ability Raise: INT
Feat: (Selected) Greater Spell Focus: Necromancy

Level 13 (Wizard)

Level 14 (Wizard)

Level 15 (Wizard)
Feat: (Wizard Bonus) Heighten Spell
Feat: (Selected) Quicken Spell

Level 16 (Wizard)
Ability Raise: INT

Level 17 (Wizard)

Level 18 (Wizard)
Feat: (Selected) Spell Penetration

Level 19 (Wizard)

Level 20 (Wizard)
Ability Raise: INT
Feat: (Wizard Bonus) Enlarge Spell
Enhancement: Wizard Master of Magic
Enhancement: Human Adaptability Intelligence I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Maximizing II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Glacial Spellcasting I
Enhancement: Charged Spellcasting I
Enhancement: Kinetic Spellcasting I
Enhancement: Deadly Ice I
Enhancement: Deadly Shocks I
Enhancement: Deadly Kinetics I
Enhancement: Acid Manipulation I
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Storm Manipulation I
Enhancement: Storm Manipulation II
Enhancement: Storm Manipulation III
Enhancement: Storm Manipulation IV
Enhancement: Storm Manipulation V
Enhancement: Storm Manipulation VI
Enhancement: Storm Manipulation VII
Enhancement: Force Manipulation I
Enhancement: Repair Manipulation I
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Spell Penetration III
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Wizard Wand and Scroll Mastery I
Enhancement: Wizard Wand and Scroll Mastery II
Enhancement: Shroud of the Lich
Enhancement: Wizard Pale Master I
Enhancement: Wizard Pale Master II
Enhancement: Wizard Pale Master III
Enhancement: Shroud of the Wraith
This build is focused on high DCs in enchantment and in necromancy; as well as being able to switch between Archmage or Pale Master as desired.
Oh that? It's just the cat sir.
azraelck is offline


azraelck's Avatar
Angel of Cookies!


Join Date: Jun 2007
Location: In the Middle of Nowhere
Posts: 2,168
Mentioned: 0 Post(s)
Send a message via AIM to azraelck